Far cry 6 xbox series x vs ps5

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Ray tracing will only be available in Far Cry 6 on PC, Ubisoft has confirmed.

Far cry 6 xbox series x vs ps5

Ubisoft has confirmed that its upcoming open-world action game, Far Cry 6, will not feature ray tracing on consoles – with only PC players getting the graphics option.

In an interview with WCCFTech, Ubisoft 3D Team lead programmer, Stephanie Brenham, confirmed that the game wouldn’t feature ray-tracing on consoles, as the developer opted instead to prioritise 4K at 60fps on new consoles.

“Ray tracing is a PC only feature,” Brenham told the site. “On console, our objective has been to take advantage of new hardware capabilities, optimizing performance targeting 4K and achieving 60 FPS, for instance, all while ensuring new game features, like our dynamic weather system, are supported on all platforms.”

As well as ray tracing, AMD's FidelityFX Super Resolution feature is exclusive to the PC version of Far Cry 6, too.

Over on TechRadar, Ubisoft clarified the statement, and noted that the decision was also made so that “the experience on the previous generation of console would remain consistent."

That said, the new-gen versions of the game will have better HD textures, higher levels of detail, and longer draw distances compared to the PlayStation 4, PlayStation 4 Pro, Xbox One, and Xbox One X versions of the game, per Brenham. So that's something for new console owners, at least.

The decision to keep ray tracing out of the console versions is an interesting choice, especially since we’ve seen other released and upcoming games feature ray tracing on PS5 and Xbox Series X to date; Dying Light 2, Metro Exodus, and Hitman 3 spring to mind immidiately.

Far Cry 6 arrives on October 7 for PlayStation, Xbox, PC, Stadia, and Amazon Luna. You can read James' huge preview of Far Cry 6 at the link.

Thanks to its higher resolution window

Arguably the biggest release of last week was Ubisoft's Far Cry 6, and as usual, Eurogamer's Digital Foundry has been intricately analysing all the different versions, with the Xbox Series X coming out on top in a key area.

Specifically, Digital Foundry says that Xbox Series X benefits from the highest resolution window on consoles, able to showcase the 1872p to full 2160p range, whereas the PS5 only renders in the 1728p to 1872p range. As a result, "the real-life implication of this is simply that you get a crisper image on the high-end Xbox console."

"The general blurriness in the presentation means that hammering down pixel counts for PS5 and Series X is challenging but PlayStation 5 renders in the 1728p to 1872p range, while the Microsoft flagship has a higher resolution window, seemingly in the 1872p to full 2160p range. The real-life implication of this is simply that you get a crisper image on the high-end Xbox console."

Aside from the resolution, the visuals are said to be very similar between the two consoles (with PS5 "very slightly" edging out Xbox Series X in terms of the geometry quality level), and all console versions are said to run at 60fps for the most part. However, Digital Foundry has acknowledged that there's "camera stutter" which affects the smoothness of the game when panning, and strangely this is only present on console rather than PC.

If you're wondering about Xbox Series S, the presentation is described as "not hugely attractive", spending most of its time in the 1080p-1224p range at 60fps. Xbox One was seemingly not tested, although early adopters of the game have advised it appears to run at a near-locked 30 frames per-second.

Ultimately, Far Cry 6 does seem to look and perform pretty well across the board, but Digital Foundry has advised that the game still needs more polish in order to reach its potential from a visual and performance standpoint.

"There's a lot to like in Far Cry 6 and perhaps the emphasis in this tech review has been on the areas that fall short, but ultimately it's difficult to avoid the sense that a few more layers of polish could have had made a big difference to this release."

What are your thoughts on Far Cry 6's performance so far on Xbox? Let us know in the comments.

[source eurogamer.net]

Far cry 6 xbox series x vs ps5

Fraser has an unhealthy obsession for all things related to Telltale Games' The Walking Dead series, and has an intimate knowledge of sports games on Xbox. He also supports Walsall FC – that team in the West Midlands you've never heard of.

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Is there a big difference between PS5 and Xbox Series X?

They also both run RDNA 2 graphics. However, the Xbox Series X has a slight upper hand with its GPU having 12 TFLOPS of power across 52 CUs. In comparison, the PS5 has 10.3 TFLOPS of power across 36 CUs. This effectively means that developers can potentially eke more from the Series X than PS5.

Is Far Cry 6 optimized for Xbox Series X?

Optimized for Xbox Series X|S They will showcase unparalleled load-times, visuals, responsiveness, and framerates up to 120FPS.

Do games look better on PS5 or Xbox Series X?

Ultimately, in action, there's very little to choose between the two consoles in terms of gaming performance. Play the same game on both consoles and graphical fidelity and performance are near identical, and they both load titles in the blink of an eye.

Does Far Cry 6 look better on PS5?

In the case of Far Cry 6, the biggest advantage that you get on the PS5 is faster load times (by quite a lot), DualSense support, 60 FPS, and HD Texture Pack.